It’s All About Family Planning
Tuesday, February 3rd, 2009I’m on “vacation” this week. That means, I’m not going to my day job, but rather working around the house and working on the comic. Let’s call this a “working vacation” then.
Of course that means I spent the entire day out of the house today (zoo, Ernies, dinner out), and I’m planning on going to the Japanese gardens in Portland (three hour drive one way) tomorrow.
So. Working. Real hard.
Woodland Park Zoo is always nice. It was even nicer as there were so few people. We got a really good look at mama gorilla and her babe. We also watched a tiger stalk a sea gull. That was amusing. Although it was eerily similar to watching our cat stalk a string that is dragged along the floor.
When we made it out to Ernies, we had known that it was Warhammer 40K night, but we did not know how packed the place would be. He was kind and cleared off one of his product display tables (World of Warcraft minis I think) and we played our usual round of Memoir 44. Since dinner was acquired at a restaurant, I didn’t have the opportunity to spike the red sauce, so I lost (7 to 3–I was shut out in the first half).
We then purchased a new game–Agricola by Z-Man Games. It is a resource management game. You have land and you have to divide that land between fields, pastures and your house. And you can make babies.
Making babies is a little tricky. You have to have enough food for them at the end of the year, and you have to have room for them in your house. Oddly, it only takes one person to make a baby. Further, it only takes one turn to make the baby, and then the baby can plow a field by itself the very next turn. Since there are only 14 turns in the game, and only 6 or 7 harvest seasons, that’s a pretty impressive feat.
In the end, she had a five room stone house, and I only had a 3 room clay house. However, I won because I had cattle and vegetables and she did not. Her sheep collection was impressive though.
As a side note, you can breed animals in the game to get more animals. It takes two though. I can only assume that the game represents some odd future society that has reverted to an agricultural base, but has retained the ability to clone.
Good Lord. I am such a dork to have even thought of that.






